Streets of Rage 4 is a video game developed by Dotemu, Guard Crush Games and Lizardcube, released in April 30th, 2020 for the Microsoft Xbox One, Sony PlayStation 4, Nintendo Switch and Windows PC. It is the first iteration of Streets of Rage 4 to be publicly announced and also the first new installment in the series since Streets of Rage 3 released in 1994. The game takes place around 10 years after the events of Streets of Rage 3.
Ten years have passed since the fall of Mr. X and his Syndicate. The city has been at peace... until now. A new crime empire has arisen, corrupting everything good in the city. It is rumored to be led by Mr. X's own children: the Y Twins.
Former detectives Axel Stone and Blaze Fielding join forces with their old friend's daughter, Cherry Hunter, along with Floyd Iraia, an apprentice of the brilliant Dr. Zan.
Together these four vigilantes stand against the Y Syndicate on the... Streets of Rage.
Streets of Rage 4 carries on the style of previous entries in the series. New to the gameplay formula is the ability to recover health spent using a Blitz Move by performing successive follow-up attacks. Players are also able to juggle opponents against each other and walls for extended combos. Another major addition are the Star Moves; these are limited use moves which consume the star icons below the player's life gauge and cause massive damage to multiple enemies at once. Hidden around the stages are Star icons, which add a Star Move stock when collected.
The game can be played locally with up to four players, while online play allows up to two players simultaneously. After each stage players are graded on their performance, with points being added to a meter which serves to unlock the retro characters. In addition to the main Story Mode, the player can also unlock a Stage Select, as well as Arcade Mode and Battle Mode.
- Apple, Onigiri*,Croissant*,Onion Rings*,Pizza Slice*,Tofu*: Small health refill, +300 Points at full health
- Chicken, Bowl Of Ramen*,Ham*,Loaded French Fries*,Cheeseburger*,Salad*: Full health refill, +1000 Points at full health. These food*pick-ups can be swapped out for other foods, if you prefer. Go to Options > Food.
- Power Star: Special Star move
- Money Bag: +200 Points
- Money Case: +500 Points
- Knife: Knocks enemies down, can be thrown
- Metal Pipe: Swings above the player and to the front, knocking enemies
- Broken Bottle:
- Baseball Bat: Swings in front of the player, knocks multiple enemies
- Toxic Bottle:
- Pool Cue:
- 8 Billiard Pool Ball:
- Fire Bottle:
- Motor Bike:
- No Entry Sign:
- Naginata Spear:
- Grenade: Detonates upon impact or after a while, it's explosion can hit multiple enemies and the player
- Golden Chicken:
- Floor Squeegee:
- Nail Bat:
- Lightning Bottle:
- Morning Star Mace:
The above weapons are listed in order of first in game appearance.
- Axel Stone "Back in the fight!"
- Blaze Fielding "Bring it on!"
- Cherry Hunter "I'm no daddy's girl!"
- Floyd Iraia "I got bombs on these arms!" "These guns are ready, are you?"
- Adam Hunter "I'm hunter and you're the prey!" "Daddy's gotta go to work!" "I'm gonna put the cherry on top!" "Lets call you a time traveler... cause I'm slapping you to the middle of next week!"
As well as the new characters, the classic, sprite-based versions of the cast from the previous games can be unlocked.
- Galsia (B.T., Galsiaaaaa, Jonathan, Joseph, Garam, Brash)
- Donovan (Altet, Gudden, Z)
- Signal (Y. Signal, G. Signal, R. Signal, D. Signal)
- Dylan (Kevin, Francis, Brandon)
- Garnet (Ruby, Diamond, Pyrop, Saphyr)
- Goro (Dokuja)
- Raven (Condor, Pheasant, Sparrow)
- Assassin Agent (Gold, Silver, Iron, Bronze)
- Feroccio (Dick, Barney, Lou)
- Sugar (Honey, Caramel, Candy)
- Victoria (Elizabeth, Margaret, Anne)
- Koobo (Baabo)
- Big Ben (Gourmand, Anry, Heart)
- Murphy (Dunphy, Sand, Shadow)
- Nora (Boss), (Queen, Belle, Stiletto)
Stages and BossesEdit
|Stage||Name||Boss||Background music (BGM)|
|1||The Streets||Diva||They're Back|
Chill or Don't
|2||Police Precinct||Commissioner||Call The Cops|
|3||Cargo Ship||Nora||The Storm Boat|
|4||Old Pier||Estel Aguirre||Ghost Fair
Down the Beatch
|7||Skytrain||Estel Aguirre and Commissioner(s)||Aphex Train|
|8||Art Gallery||Beyo and Riha||An Exhibition|
|9||Y Tower||Max Thunder||Rising Up|
|10||To The Concert||DJ K-Washi||25 Years Ago|
Lift The Ground
|12||Y Island||Ms. Y, Mr. Y and Y Mecha||Ti Un Fou|
During the game the player can find hidden levels by hitting the breakable Arcade machines with a taser gun. These levels consist only of short fights against bosses from Streets of Rage 2.
- The first level is found on the second stage, leading to a fight against Jack.
- The second level is found on the fourth stage, leading to a fight against Zamza.
- The third level is found on the fifth stage, leading to a fight against Abadede.
- The fourth level is found on the eighth stage, leading to a fight against Shiva and Mr. X.
Achievements and TrophiesEdit
There are 37 available achievements, with an additional trophy available on PlayStation 4.
Rumors of a fourth entry in the series being in development have circulated since the mid-1990s. Following the success of Wonder Boy: The Dragon's Trap, a 2017 remake of 1989's Wonder Boy III: The Dragon's Trap, publisher Dotemu and developer Lizardcube approached Sega about creating a sequel in the Streets of Rage series. Sega agreed and production on the game began in the beginning of 2018, with the game publicly announced on August 27, 2018. The game is co-developed by Guard Crush Games, using a modified engine from their Streets of Fury game. It was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in April 2020.
The soundtrack is mainly composed by Olivier Derivière, with participation of original series composers Yuzo Koshiro and Motohiro Kawashima, along with Yoko Shimomura, Harumi Fujita, Keiji Yamagishi, Scattle, Das Mörtal, XL Middleton and Groundislava. Koshiro was not a part of the project from the start, but joined after playing a demo of the game at BitSummit, an indie game showcase in Kyoto, in June 2019. He cited fan requests and how the game was coming along as reasons for joining. Initially Hideki Naganuma was supposed to be taking place of Fujita, but in March 2020 Dotemu announced that he would no longer be composing for the game due to scheduling complications.
According to Jordi Asensio, a game designer at Guard Crush Games, Joe Musashi from the Shinobi series was proposed as a playable character, along with other Sega characters, but the idea was turned down by Sega of Japan.
- This game follows BK3's storyline of instead of the censored SOR3 version (the Rakushin element is mentioned on both Floyd and Zan's profiles).
- This is the first game in the series not developed nor published by Sega.
- This is the first game, since the original to not feature robotic enemies (the Koobo's don't count as they're cyborgs).
- This and SOR2 are the only games where Big Ben (and any other heavyset enemies) are throwable (though, they have a slower throw/slam animation).
- A motorcycle segment (which is set after Stage 5) was supposed to be implemented once again (as it includes an unused motorcycle segment in SOR3's screenshot), however due to the amount of work needed to include it, it was scrapped.
- This game uses the original names for both Galsia and Garnet (whom they are called Garcia and Soozie in the US/EU version of SOR3).
- Some of the enemies (Galsia, Donovan, Signal, Dylan, Murphy, Garnet and Goro) had an unused final palette swap (2 in Goro's case) as seen in their respective galleries. As these are unused, they have no names.