Streets of Rage 2 (Bare Knuckle 2 in Japan) is a side-scrolling beat 'em up released by Sega in 1992 for the Sega Mega Drive/Genesis. It is the second game in the Streets of Rage series and sequel to Streets of Rage. Its soundtrack is again done by Yuzo Koshiro, whose work was inspired by early '90s club music. The game was universally hailed; as the Genesis was maturing, so did the game engine. More intricate fight moves, better soundtrack and more cartridge space for smooth graphics sold this game: it would be followed by the less successful Streets of Rage 3 a little more than a year later. It has been released recently, in 2007, on Nintendo's Virtual Console.
Streets of Rage 2 also introduced two new characters to the franchise: Max Thunder and Eddie "Skate" Hunter. It dropped the major character "Adam" from SoR, and he would not return as a playable character until Streets of Rage 4.
One year has passed since Adam Hunter, Axel Stone, and Blaze Fielding successfully defeated Mr. X and broke the Syndicate Crime Organization's hold on the city. Peace has returned to the streets, the once-vacant neighborhoods are being repopulated, and prosperity has returned to the city. Adam has returned to the police force, while Axel and Blaze have moved out of the city and found jobs as a bodyguard and a dance instructor, respectively.
On the anniversary of their victory over the syndicate, Adam, Axel, and Blaze reunite to celebrate and talk about old times. The next day, however, Axel receives a frantic call from Adam's younger brother, Eddie "Skate" Hunter, who returned home from school to find their house completely wrecked. Worse, no one at the police station had seen or heard from Adam since early that morning. Axel and Blaze rush to investigate, and find a photo of Adam, in chains, laying at the feet of a man they know only too well. Mr. X and the Syndicate have returned, and, thirsty for revenge, have kidnapped Adam in the hopes of luring Axel and Blaze into a trap.
Adam's disappearance marked the beginning of a new nightmare. Criminal elements swarmed out to reclaim the streets. Gangs roamed the parks, and bomb-wielding bikers made the roads deadly to travel at night. Beatings and lootings took place regularly and in broad daylight. Chaos reigned in the city, far worse than ever before.
Axel and Blaze tried to contact their old friends at the force, the ones who once provided backup with heavy artillery. But everyone they knew had either been fired or transferred elsewhere. This time, the Syndicate was in complete control, and the two ex-cops were on their own.
Assisted by Adam's brother Skate, and Axel's friend Max, Axel and Blaze set out to rescue their friend and destroy Mr. X once and for all. Standing in their way is the nastiest collection of punks and brawlers ever assembled. Add to that a force of professional fighters specially groomed to take them out of the picture!
Though Streets of Rage 2 plays very similar to its predecessor, Ancient took time to rewrite the game engine. The biggest change is the replacement of the original special attack (which was the police car); it is now an individual attack based on the player you've chosen. The fighting mechanics were vastly improved, as you can now chain combos better, juggle many characters, and have a more personal move-set according to character.
Enemies are also improved; all are given Health Bars and names, and like the selectable characters, given bigger and more individual fighting techniques.
There are also changes to the weapons that can be picked up. The Pepper Shaker, Baseball Bat and the Bottle from the original game have been removed. The Knife has been tweaked, so the Player can choose to throw the Knife when he or she pleases.
- Apple: Small health refill
- Chicken: Full health refill
- 1UP: Gives an extra life
- Money bag: 1000 points
- Gold bar: 5000 points
- Knife: Knocks enemies down
- Kunai: Throwing weapon
- Lead pipe: Swings above the player and to the front, knocking enemies
- Katana: Slashes enemies in front of the player
- Grenade: Detonates upon impact or after a while, it's explosion can hit multiple enemies and the player
Stages and Bosses
In the Bar
|2||Bridge Construction||Jet||Spin on the Bridge|
Predator (GG only)
Zamza (SMS only)
|5||Ship||Rocky Bear||Slow Moon|
|6||Jungle||Souther and Stealth||Jungle Base|
|7||Munitions Plant||Particle and Molecule
Nail (SMS only)
|Back to the Industry|
- Galsia (Brash, Joseph, B.T, Jonathan, Garam, Surger, Talk)
- Donovan (Martin, Gonzalez, Z, Brown, Gudden, Reid, Mc-K, Altet, U-3)
- Signal (Y.Signal, R.Signal, B.Signal, G.Signal, P.Signal, D.Signal, Axi, Mavin)
- Rider (Fog, Hail, Frost, Mist, Dew, Gale, Tempest, Storm, Calm, Gust, Typhoon, Tornado, Blade, Wanter)
- Ninja (Kusanagi, Hanzou, Ryuohin, Ranzou, Yagasira, Setsura, Izayoi, Unsai, Tenzen, Genyosai, Kanzou, Jay, Buoh, Huwa, Mutsu)
- Hakuyo (Suzaku, Ryokurou, Hakuro, Seiryu, Byatcko, Ko-Shu, Suicho, Ho-Oh, Ko-Kaku, Rakan, Kongoh, Ashurah)
- Jack (Beano, Soya)
- Electra (L.Lisa, Nora, Sug.Q, Caska, Reine, Enola, Dallala, Eldy, Zora, Bloody, Metal.M)
- Big Ben (Big-Go, Heart, Balloon, Bongo, Gourmand, Golba, Buffet, Dante, Titan, Anry)
- Eagle (Raven, Condor, Falcon, Bantam, Pheasant, Sparrow, Thrush, Ibis, Raptor, Phoenix, Galuda, Peacock, Owl, Shrike)
- Barbon (Boss), (Wayne, Vulture)
- Jet (Boss), (Mach, Stealth, Griphis, Bomber, Kite, Comet, Spitfire, Mosquite, Blitz, Tomcat)
- Zamza (Boss), (Souther, Nail)
- Abadede (Boss), (Z.Kusano)
- R. Bear (Boss), (Bear Jr.)
- X-Robot (Particle, Molecule, Isotope, Uranium, Oxygen, Hydrogen, Mercury, Nitrogen, Chlorine, Fluorine)