Goro is an enemy introduced in Streets of Rage 4.
Goro is a bald karateka wearing a white gi, first appearing as a mini-boss in the sixth stage. He never attacks the player directly, assuming a stance before launching an attack. If he backs-off with his back arm on a vertical position he will proceed to launch one of his two attacks, a dashing strike or a close range flurry of punches (in Dokuja's case). If the player throws a weapon he will deflect the weapon by blocking it.
If he stands with both arms wide open in front of him, it means he will attempt to counter-attack, launching one of his two moves upon being hit.
Compared to other enemies, he can quickly escape grapples.
- Goro's design and moves are reminiscent of both Ryo Sakazaki and Takuma Sakazaki from the Art of Fighting and King of Fighters series.
- Shared with Assassin Agents, Big Ben, Koobo, and the Commissioner, Goros are considered heavyweights.
- Dokuja's main attack resembles E. Honda's Hundred Hand Slap from Street Fighter and Ryo's Zanretsuken from The King of Fighters series.
- As seen above the gallery, Goro was originally going to be a Super Sentai-esque enemy before evolving into a karateka in a martial arts gi.
- He only has one palette swap, Dokuja, making him an enemy with the least palette swaps in game, alongside Koobo.