Streets Of Rage Wiki
Streets Of Rage Wiki
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==Details==
 
==Details==
Feroccio is a police officer from the [[Wood Oak City Police Department]], who fight both syndicate enemies and the vigilante heroes. The normal versions only attack with a single slug to the gut that stuns anyone for a few seconds if connected, the Dick variants has slightly more health and utilizes a charging grapple that if not broken free, will cause them to slam their opponents to the ground.
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Feroccio is a police officer from the [[Wood Oak City Police Department]], who fight both syndicate enemies and the vigilante heroes. The normal versions only attack with a single slug to the gut that stuns anyone for a few seconds if connected, the Dick variants has slightly more health and utilizes a charging grapple that if not broken free, will cause them to slam their opponents to the ground. Regardless if they connect or miss with their gut punch, Feroccio will almost always retreat in a quarter circle motion after performing one.
   
The most dangerous variants however are the Barneys. They have almost four time the life bar of a standard Ferroccio always come equipped with tasers, and attack by grabbing the player and shocking him/her on the ground, and only they will pick it up if dropped. They have the fastest grip in the game and to walk directly to them without any jumping attack or offensive special is a bad idea as their grip starts further than the punch reach of every hero. Though they become less dangerous without it, they can perform 3 hit gut punch combo as opposed to just one.
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The most dangerous variants however are the Barneys. They have almost four times the heal of a standard Ferroccio always come equipped with tasers, and attack by grabbing the player and shocking him/her on the ground, and only they will pick it up if dropped. Their taser grab can only be broken by another player, a hazard (i.e exploding barrel, grenade, train gate etc) or by a syndicate member (Stage 8 only) They have the fastest grip in the game and to walk directly to them without any jumping attack or offensive special is a bad idea as their grip starts further than the punch reach of every hero. In addition to horizontally, Barney can grab and tase players vertically and diagonally as well Though they become less dangerous without it, they can perform 3 hit gut punch combo as opposed to just one.
   
 
If possible, the best strategy to deal with Barney is to knock him down with a jumping kick, grabbing the teaser, walk behind with teaser and drop it and then wait that Barney get closer to attack him again: until the teaser is present he will focus on grabbing it without attacking you directly.
 
If possible, the best strategy to deal with Barney is to knock him down with a jumping kick, grabbing the teaser, walk behind with teaser and drop it and then wait that Barney get closer to attack him again: until the teaser is present he will focus on grabbing it without attacking you directly.

Revision as of 18:46, 12 June 2021

Feroccio is an enemy introduced in Streets of Rage 4.

Details

Feroccio is a police officer from the Wood Oak City Police Department, who fight both syndicate enemies and the vigilante heroes. The normal versions only attack with a single slug to the gut that stuns anyone for a few seconds if connected, the Dick variants has slightly more health and utilizes a charging grapple that if not broken free, will cause them to slam their opponents to the ground. Regardless if they connect or miss with their gut punch, Feroccio will almost always retreat in a quarter circle motion after performing one.

The most dangerous variants however are the Barneys. They have almost four times the heal of a standard Ferroccio always come equipped with tasers, and attack by grabbing the player and shocking him/her on the ground, and only they will pick it up if dropped. Their taser grab can only be broken by another player, a hazard (i.e exploding barrel, grenade, train gate etc) or by a syndicate member (Stage 8 only) They have the fastest grip in the game and to walk directly to them without any jumping attack or offensive special is a bad idea as their grip starts further than the punch reach of every hero. In addition to horizontally, Barney can grab and tase players vertically and diagonally as well Though they become less dangerous without it, they can perform 3 hit gut punch combo as opposed to just one.

If possible, the best strategy to deal with Barney is to knock him down with a jumping kick, grabbing the teaser, walk behind with teaser and drop it and then wait that Barney get closer to attack him again: until the teaser is present he will focus on grabbing it without attacking you directly.

Another good strategy is to attack them with a jumping forward kick, cornering, then use jump standing kick every time they stand up until defeated, even if it might take quite a while because of their big health.

Gallery

Trivia

  • This enemy is named after Frank Feroccio, a character from the Streets of Rage comic.
  • Stage 8 introduces an orange palette swap called Lou, Police Officers on the Y Syndicate's payroll hence will fight alongside them. They have the same behavior as Dick (except they will lunge to grapple their opponents instead of charging towards them).
  • In Stage 11, the Barneys will no longer target Syndicate members for the reasons stated above.
  • Despite having the same build and height as Goro, he is not a heavyweight (shown where player character can throw/slam them without difficulty).